Front View : Piotr Musial - THE ALTERS O.S.T. (CLEAR LP) - Black Screen Records / 00170693
GTIN13:4059251706939
Code:cpn-pj
Pre sale 28.11.2025
Piotr Musial - THE ALTERS O.S.T.

Piotr Musial

THE ALTERS O.S.T.
(CLEAR LP)

Side
BPM
Tracklist
The Alters Theme
How Did I End Up Here?
Home Far Away
Rapidium Theme
Project Dolly
Molten Echoes
Running In Circles
The Last Stretch
Magnetic Storm
Alternate Lifepaths
The Prism
Getting Ready
Going Home
What If? (the Alters Song)

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Original video game soundtrack on clear vinyl, housed in luxurious jacket with embossed logo and details plus cut-out on the side.

Explore an emotional sci-fi game with a unique blend of survival, adventure, and base-building elements. Help the sole survivor of an ill-fated space expedition create alternative versions of himself to escape a hostile planet and tackle personal turmoils with this unconventional crew. 11 bit studios, the creators of the award-winning games This War of Mine and Frostpunk, present The Alters, an ambitious sci-fi survival game with a unique twist. You play as Jan Dolski, the lone survivor of a crash-landed expedition on a hostile planet. To survive, you must form a new crew for your mobile base. Using a substance called Rapidium, you create alternative versions of Jan -The Alters- each one shaped by a different crucial decision from the protagonist's past. The one-of-a-kind soundtrack for The Alters was created by Piotr Musial best known for his compositions for games like The Witcher, Frostpunk and This War of Mine. For The Alters, Musial chose to stray from the obvious path when it comes to this genre of games and head for something more original: "While many sci-fi soundtracks these days favor the sound of analog synths, the idea behind the music of The Alters was a bit different. We wanted the music to feel more untraditional and mix digital, glitchy elements, unstable reverb with organic sounds, all of which together could support this unique story." With this approach, Musial dove deep into the world of The Alters to turn abstract ideas and atmospheres in very concrete music: "We aimed for the planet to feel overwhelmingly strange and hostile at first. The music starts as more abstract and based on dense atmospheric sound design. Our circular base, a place of safety and comfort inspired to create a theme that 'goes round' by a repeating leitfmotif. You will always feel at home there, unless there's something bad happening, and that's where the theme will get changed, broken." Musial further explains: "One of the key elements we get to discover in the game is the Rapidium crystal. A strange mineral, with yet unexplored properties. We felt like it could have its own theme too, and therefore, wherever you find it, it 'sings' to you with it's strange, bassy voice, supported by a trace of live recorded strings, that were digitally destroyed to create this translucent texture, that sound unlike the real thing. A glitch crystal, is what they call it after all. But the more we explore the planet, the more the story we uncover. We wanted the music to gradually gain momentum and show the leitfmotifs more often, guiding you through emotional moments, fun moments, tough ones, reaching a grand finale. I hope you'll enjoy this ride." Enjoy playing and listening to The Alters![info sheet from distr.]
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Piotr Musial

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